Advanced Weapon Component – Blueprint-Only, Fully Customizable
Roadmap
These are the changes planned for the product. All buyers will receive them for free. Ongoing: ...
Configuration
/All/Game/WeaponComponent/Data E_BulletType Description Enum for type of bullet - i.e. can...
Events
OnBulletHit Description Called when a bullet hits something Can be used to apply damage, s...
Projectile
The Projectile Actor used for the Advanced Weapon Component is BP_WeaponProjectile. It is a simp...
Known Bugs
Recoil Decay recoil overshoots Done Decay recoil speed timeline is not used - it has linear...