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w0wy
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Setup/Prerequisites
In order for the minigame to work, you need to activate Substrate Materials from Project Settin...
Configuration
/All/Game/WeaponComponent/Data E_BulletType Description Enum for type of bullet - i.e. can...
Projectile
The Projectile Actor used for the Advanced Weapon Component is BP_WeaponProjectile. It is a simp...
Events
OnBulletHit Description Called when a bullet hits something Can be used to apply damage, s...
Known Bugs
Recoil Decay recoil overshoots Done Decay recoil speed timeline is not used - it has linear...
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Advanced Inventory Component
Work in progress...
Advanced Weapon Component – Blueprint-Only, Fully Customizable
Documentation for the Advanced Weapon Component – Blueprint Only, Multiplayer Ready product on FA...
Lockpicking Game System – Configurable & Modular
Documentation for the Lockpicking Game System – Configurable & Modular product on FAB. YouTube ...